Creator

Make a person, then take them anywhere. Shape the body in the scene's panel, name your character, and export it.

Using it

When an export cannot be made, the line under the buttons says why, and your character is kept.

There is no VRM button yet. The library makes VRM files (VRM); the creator does not offer it.

What it is made of

Every asset the creator shows is CC0 (public domain), except the skin tones, which are CC BY 4.0 and credited in every export:

Asset Source Licence
The body, its shapes, eyes, teeth, hair, brows, clothes MakeHuman (hm08 and its system assets) CC0 1.0
The eye art (eye art: basic or anime), its iris recoloured Tonio Loewald, original CC0 1.0
More hairstyles and brows (not exportable yet) Quaternius CC0 1.0
The skin tones Monk Skin Tone Scale, by Dr. Ellis Monk and Google CC BY 4.0
The skeleton, and the preview's animations (the clips are not exported) Quaternius' Universal Animation Library CC0 1.0

MakeHuman's data is used as published; its code is not (Dramatis reimplements what it needs from the file formats). An exported file lists the assets it actually contains, each with its source and licence, in asset.extras.dramatis.licences. The full list is on the licences page.

The creator runs on tosijs-3d's character system, the same one as its character builder, which has the tailor and rig tools this page leaves out.

Size

The page itself is small. The creator loads its 3D engine and the body data when it opens: about 2.5 MB of script (compressed) and a few MB of models from cdn.tosijs.net, cached after the first visit.

Known issues