Dramatis
An open 3D character creator for the web. Make a person, dress them, and take them anywhere: CC0 base data, GLB and VRM out, for any engine.
Open the creator · three.js demo · three.js viewer · Documentation
Dramatis is in development. The creator works today: shape a body, dress it, then download it as a GLB, open it in the three.js viewer, or share it as a link. It runs on tosijs-3d's character system.
What it is for
- A character that leaves. A character made here should import into three.js, Babylon, Unity, Godot and Unreal 5 with no manual fixes, and play an animation you already have. That is the launch gate, and nothing ships before it passes.
- Open data. The bodies come from MakeHuman's CC0 data. Every asset states its licence on this site and carries it into the files you export.
- Yours to keep. The creator stores characters in your browser and shares them by link. There are no accounts.
Where it stands
| Engine | Status |
|---|---|
| three.js | Verified: loads, plays UAL's walk by name, face and licences read |
| Godot 4.5 | Verified: default import, skeleton, blend shapes, walk |
| Babylon.js | Verified headless (NullEngine): skeleton, morphs, walk |
| Unity 6 | Verified: glTFast import, Humanoid, walk; Web player |
| Unreal Engine 5 | Not verified yet: a procedure, not yet run |
All of this was checked on four sample exports, headless. How the characters look on a real GPU has not been judged yet. A VRM 1.0 export exists in the library (VRM) but has no button in the creator, and has not been tried in a VTuber app.
Where to go next
- Documentation: the docs index.
- GitHub: the source.